Immersive Web Weekly

Issue #034, January 19, 2021,

With 2021 in full swing, the immersive web community has maintained the momentum from last year to bring more features to engines, more experiences for end users, and more integrations with third party web APIs to create the sort of interactive and interconnected applications that are unique to the wider web.
Register your API tokens, fire up a fediverse node, pierce the magic circle, and validate your JSON because it's time for another issue of the Immersive Web Weekly!

- Trevor Flowers from Transmutable

WebXR Meetup in 2021

The international, all-virtual WebXR Meetup kicks off this years with Ada Rose Cannon presenting the "latest and greatest with the WebXR Device API and more!"


PlayCanvas Ships Depth Sensing, Image Tracking, and DOM Overlays

PlayCanvas engine update 1.38 shipped with immersive-web-specific features like depth sensing, image tracking, input source squeeze events, and DOM overlays.

CineShader Brings ShaderToy to XR

This shader visualizer uses the Shadertoy API to bring thousands of existing artworks in a cinematic and immersive environment. Experience volumetric shaders like never before.

ShaderWorlds Collaborates On XR Spaces

In a similar result with a different approach than CineShader (above), ShaderWorlds uses a common code repository that is co-edited by shader writers to create an immersive web site for experiencing GPU-enabled art.

Experience The Scale of Covid-19 Deaths

As the virus makes its way through humanity, one web creator created a powerful way to experience the scale of death on one day (Jan 12th) in one country (the US).