What started as a Covid-prompted experiment to hook Wolf3D's digital body creation technology, ReadyPlayerMe, to Mozilla Hubs turned into a hit. In just one month over thirty thousand bodies were created and used on the immersive web.
The past few weeks have seen Frame make regular improvements to their immersive web event hosting platform but they didn't stop there. They now have a series of six project-based lessons that teach students how to create their own XR experiences. They also offer companion online workshops to start STEM teachers and students with everything they need to use WebXR.
After weeks of consideration and comparison, the judges have announced the winners of the first js13kGames competition to include WebXR:
🍾 1st place: Exit
🍾 2nd place: 13kb-404
🍾 3rd place: Ned Snow
See the rest of the categories and winners on js13kGames.
A couple of community organizers have reached out to your editor in order to invite Immersive Web Weekly readers to take part in their XR-centric Discord servers:
M2: server invite
Neurohaxor: server invite
Discord has long been a gathering place for game communities but is quickly growing beyond that with servers for many topics related to the immersive web.
Moon Rider was one of the first WebVR experiences with high quality graphics and stable performance which led it to become a common demonstration for people interested in the immersive web. It turns out that it's more than a demo for many people because the creator tweeted this week that 18 months after release it has more than 500 users who play every day for more than 15 minutes.