With the cancellation of Oculus Go and Google Daydream, well supported and low cost XR hardware is hard to find. Zappar is building on their experience with Cardboard-based kits to ship a new approach to smartphone-based XR. For the price of a single Facebook Quest 2 (and without account requirements) backers can reserve a Zapbox 10-pack, complete with tracked controllers and fiducial markers.
While other major browser teams release experimental support for WebGPU, this week the Safari team released a preview build with WebGL2 support. 🍾 Come on Apple, you can do it!
In issue 22 we covered the winners of the new WebXR category of the js13kgames competition and mentioned that one of the entries eschewed libraries like Three.js and Babylon.js to include their own engine within the 13k limit. That entry was Roar and this week the creator released a detailed development log describing how and why it works.