Thank you to all of the nominees, presenters, cast, crew, and producers of the 2020 WebXR Awards (AKA "The Poly's").
The winners for 2020 are:
- Framework of the Year: Troika by Jason Johnston
- Developer of the Year: Gabriel Baker
- Entertainment XP of the Year: "What You Don’t Know" by Jono and Ricardo Cabello
- Game of the Year: "TowermaxFitness: React" by Sven Meynberg
- Lifetime Achievement Award: Ricardo Cabello
- Education XP of the Year: "AnVRopomotron" by Dr. Keith Chan
- Ombudsperson Award: Kent Bye
- Single User XP of the Year: "Access to Electricity" by World Bank, Flow Immersive, Jimmy Vainstein and Liz Boren
- Innovation of the Year: "ECSY" by Fernando Serrano and contributors
- Multi-User Experience of the Year: Mozilla Hubs
This week two browser teams announced that they intend to ship standards support for the immersive web.
The Chrome team already shipped WebXR Device API support and this week announced that they intend to add support for the latest draft of the Web XR Depth API.
Though there has been work on WebXR in WebKit for quite a while, Apple's Safari team made it official by updating the standard's status to "In development" on their public facing tracker.
The recently open sourced Tilt Brush application is now up and running on WebXR thanks to work by Daniel Adams. The source code of the port is available for interested developers. A fair amount of work remains to make it speedy and thoroughly cross-platform but launching and handling input is quite a milestone to reach in so little time.
Magic Leap announced a new version of LuminOS (their customized Linux for immersive AR) and with it the arrival of WebXR for both native applications and in their Helio web browser. Developers are experimenting with streaming between browsers and native applications and tutorials have started to appear.