The team that produced the Polys award show and the WebXR Developer Summit has announced two new events: the WebXR Business Summit (hosted by Samantha Mathews) and the WebXR Design Summit (hosted by Kent Bye). They're coming soon on 14 September and 12 October, respectively, and tickets are now available.
Training and collaboration for CAD-heavy industries like automotive has typically been handled only by native apps but that's beginning to change with products like iQ3Connect. They recently announced their support of high quality CAD in WebXR and are hosting a free product workshop on 19 August.
Ex-Mozilla engineer and current Open Metaverse wonk Robert Long was interviewed by the Devtools.fm team about all things immersive web.
Trello's yearly all-hands meeting was held in a mirror copy of their headquarters that was created and hosted by the Frame team at Virbela.
One consistent request since the beginning of XR on the web has been for "full" digital bodies with inverse kinematics for tracking, open source for portability, and support for de facto digital body standards like VRM and Ready Player Me. Webaverse seems to have heard those requests and met the challenge. The open code natively supports VRM and apparently Ready Player Me bodies can be converted to VRM.